VIDEO: VEHICLES OF TOXIKK MAKING OF TOXIKK, PART 3 (2:24 MINUTES)
SOME MAPS IN TOXIKK FEATURE VEHICULAR WARFARE. Below, you'll find a list of the vehicles available in the game. Remember that a damaged vehicle can be repaired using the welding beam (secondary fire mode) of the RAVAGER (your melee weapon).
PHANTOM
BACKGROUND
The PHANTOM is a medium sized assault bomber, excellently suited for providing air support to infantry units in difficult terrain. Its basic maneuverability is easy to learn: Just like all the other vehicles it is controlled through your standard movement keys, plus [SPACE] to ascend and [C] to descend. Thanks to its auto-landing feature, you may exit [E] the Phantom anytime, and it'll land safely at a place nearby.
STATS
VEHICLE TYPE:
ASSAULT BOMBER
PRIMARY WEAPON:
MINIGUN
SECONDARY WEAPON:
UNGUIDED MISSILES
SPECIAL ABILITY:
MANEUVERS AT HIGH ALTITUDES
DEMON
BACKGROUND
The DEMON is a heavily armored BATTLE MECH. It's not really fast, but can dodge, jump and even hover/fly utilizing its limited amount of boost energy. The DEMON's weaponry comes with two heavy miniguns and a multi-rocket launcher which launches up to eight missiles simultaneously. It's a devastating beast and confronting it on the battlefield shouldn't be taken on lightly.
STATS
VEHICLE TYPE:
BATTLE MECH
PRIMARY WEAPON:
DUAL MINIGUN
SECONDARY WEAPON:
MULTI-ROCKET LAUNCHER
SPECIAL ABILITY:
DODGE, JUMP, HOVER/FLY
RHINOCEROS
BACKGROUND
The RHINO is a 4x4 powered high mobility vehicle for two passengers. Press [1] or [2] to switch between the driver and the gunner seat. Press [SPACE] while driving to activate its boost mode. While in boost mode, press [E] to eject from the Rhino and to initiate its self-destruction sequence. If there's a gunner aboard, he'll be ejected too. This way the Rhino can be used as a high-speed land torpedo to destroy heavy targets.
STATS
VEHICLE TYPE:
4x4 HIGH-MOBILITY-VEHICLE
PRIMARY WEAPON:
PLASMA PROJECTILES
SECONDARY WEAPON:
FOCUSED PLASMA BEAM
SPECIAL ABILITY:
BOOST MODE / KAMIKAZE TORPEDO
STREAMER
BACKGROUND
The STREAMER is a very fast and highly strategic vehicle. Whenever you need to cover long distances, press [G] TO SPAWN A BIKE (keep in mind that the spawn requires your suit to be fully charged and the map to support vehicles). It's also good to know that THE STREAMER IS THE ONLY VEHICLE THAT YOU CAN USE WHILE CARRYING THE ENEMY'S ENERGY CELL. If this doesn't mean anything to you, ...you're not supposed to read this.
STATS
VEHICLE TYPE:
HOVERBIKE
PRIMARY WEAPON:
N/A
SECONDARY WEAPON:
N/A
SPECIAL ABILITY:
VERY FAST / CAN BE SPAWNED
BANSHEE
BACKGROUND
With its first incarnation in 2052 as an ANTI-GRAVITY RACING LEAGUE (AGR) vehicle, the BANSHEE is not only astonishingly fast, but also of solid build quality. It didn't take long until the military found a good use for it and it's now a widely deployed multi-purpose hover jet.
Its standard ride height is around 5 meters over the ground, but if you press [SPACE] it can jump up to almost 15 meters. While hovering, click the right mouse button [RMB] to let it quickly descend to the ground (and pancake enemy infantry). Thanks to its AGR-legacy, the BANSHEE is best suited for long straights though, where it gains incredible speed.
STATS
VEHICLE TYPE:
HOVER JET
PRIMARY WEAPON:
MINIGUN
SECONDARY WEAPON:
UNGUIDED MISSILES
SPECIAL ABILITY:
CAN QUICKLY BOOST UP OR DOWN
FIVE FACTS ABOUT TOXIKK
Inspired by Arena FPS giants of the late 90s and early 2Ks, TOXIKK sets out to take the genre BACK TO ITS ROOTS.
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